Lol! Theyre still lands. While this means you won't be able to utilize the extra resources immediately, it's still a cheap and continuous way to plow more soil. In his spare time when he's not playing Magic, writing about Magic or doing his day job, he runs a YouTube channel or two, keeps up a College Football Computer Poll, and is attempting to gif every scene of the Star Wars prequels. The same is true for the overpriced Nightmare, which never quite seems to be able to swing in for the tens of damage that it promises. This is why Zendikar Risings new Crawling Barrens is such a delight, as this land can always get bigger when you need it to. A lot of that is the fact that it's a symmetrical effect, and really only playable in mono-black, but I would argue that a much larger reason for this lack of play is simply that people are unaware of this dollar common from way way back in Urza's Destiny that has never seen a reprint despite not being on the Reserved List. Whether it comes from tapping their only land of a particular color to ensure they can't cast certain spells or shutting down some of the other lands on this list, Rishadan Port is an excellent control card for any deck. You'll also want cards that play extra lands per turn and proliferate spells that multiply the +1/+1 counters on your animated terrain. Ask me questions. Nine mana to take a turn and get a 6/6 is slightly better than average. Id be much happier with this if the text until end of turn were removed. 2023 The Arena Media Brands, LLC and respective content providers on this website. Other Versions Last Stand ( 5 ) Sorcery Target opponent loses 2 life for each Swamp you control. For only three mana, you can turn an empty board into a raging army of lands that can stomp the opponent. I see this having the most value in a super friends decks where you can activate its abilities multiple times per turn. Theyre still lands. That said, it's doubtful that any of those particular three will make our list of the best cards that care about Swamps. A 2/2 isnt too crazy. Changing lands (Target land becomes the basic land of your choice.) where the text includes lands and the text includes still and the text includes creature. Guardian Zendikon is a 3-mana enchantment that turns any land into a 2/6 with defender. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Its still a land. Scryfall is not produced by or endorsed by Wizards of the Coast. Even though there are countless older lands with famously broken abilities, many might need an update on some of the newer and more accessible powerhouses they can put in their mana bases, as some of these newer cards are astonishingly close in power. It can also be activated the next turn if you dont mind sacrificing the planeswalker altogether. That said, Field of the Dead is powerful because its colorless identity can put it in any deck, making it a prime candidate for Commander decks that already run unique lands due to the singleton nature of the format. Its power is similar to Gaea's Cradle in that it can tap to add a blue mana for every artifact you control, rather than creatures. Its even all right on rate as a 4/3 with trample for three mana. This is one of the best cards to have in your opening hand; for your first move, play your regular forest, cast Exploration, use its power to play another land, and then potentially cast another single-cost spell, all in round one! {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. Which you've gotta respect, honestly. +1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. Heck, your mana might have actually improved since Deconstruct can take up to two colorless mana in its cost (perhaps from Sol Ring) but provides three green, preparing you for green-demanding spells like Primalcrux. RELATED: Magic: The Gathering - The 10 Guilds Of Ravnica Ranked By Their Strength In Commander. Turning Lands Into Creatures - Commander (EDH) - MTG Salvation :symu::symg::symr:Intet, the Dreamer:symr::symg::symu: :symw::symu::symb::symr::symg:Cromat:symg::symr::symb::symu::symw: Zoetic Cavern is a creature that turns into a land. Mire's Malice is a 4-mana sorcery that makes your opponent discard two cards. It took a ways down the list, but finally we have our first removal spell that cares about the number of Swamps you control. You cant use the lands for mana if you want to get value from the creature part. Now, instead of being almost completely reliant on the likes of Psychosis Crawler, I had a powerful weapon that could search for any land and put it directly onto the battlefield. Embodiment of Fury is one of the more unique ones so far. Mwonvuli Acid-Moss. I have always wanted to play that card! Its still a land. Id like to see more power out of creatures like this, maybe something like giving the land haste and indestructible and untapping it. You lose life equal to its mana value. Nissa of Shadowed Boughs is new to me, which I find surprising since its so strong. The downside here is that Azorius has no real way to capitalize off this. Draftsim.com is unofficial Fan Content permitted under the Fan Content Policy. Id like to see trample, but then I think this card would go from okay to actually good. It was the destruction I could inflict by pairing this with a Pyroclasm and a Yavimaya, Cradle of Growth that got me. It puts three +1/+1 counters onto a noncreature land you control, untaps it, and gives it vigilance and haste. Thats pretty powerful for a passive, and the +1 is also good. Please enable JavaScript to get the best experience from this site. When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. While that isn't a blanket statement given that you may only be able to trigger this particular Nightmare once per turn in a lot of decks, and at sorcery speed to boot, the repeatable nature of Dread Presence is not to be underestimated. Why, Urborg, Tomb of Yawgmoth of course! Nissa of Shadowed Boughs (Zendikar Rising) | Illustration by Yongjae Choi. Nissa's powerful enough to see usage even outside land-creature decks, but she works especially well in their ranks. Im not a fan of making my land a 3/3 that I cant even use half of the time, especially early in the game, but this is one of the better ones in black. It typically results in you pulling 10+ land/creatures out of your deck and onto the battlefield. With seven or more lands with different names in play, any land will create a 2/2 zombie token, something easy to do en masse with cards like Scapeshift or ramp spells like Uro, Titan of Natures Wrath. It has a lot of explosive power, but it doesnt seem too reliable on its own. They each become 0/0 Elemental creatures with reach, haste, and When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped. Theyre still lands. Choose one. This is a much more traditional land destruction tool, and while there are stronger cards with this effect from earlier in Magic history, its hard to argue just how powerful this version is. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands. Mono-black will probably always lean into Swamps matter effects, and even decks with two colors that include black may dabble if the build is right. Additionally, we're not really looking for cards that merely mention Swamps, either, so let's try and get a bit more specific and only include cards that care about the number of Swamps you or others control. Library of Alexandria is yet another colorless land, which means it can go into any deck. Wind Zendikon isnt anything special, but the bar is low for these kinds of cards in blue. However, three mana nets you a respectable 2/3 with human, wizard, and ally subtypes, offering many tribal synergies. Youre almost never just casting this on-curve to make a few 2/2s for no reason. Landfall Whenever a land enters the battlefield under your control, you gain 1 life. You can on Twitch! I think this card is neat. Both are green sorceries that cost two mana and search your deck for a Forest to put in play untapped. Hey, youve probably heard of this card. This is nothing crazy, but Im a little surprised Ive never seen this in a casual Commander pod before. Uly Van Hammer. 9. Despite sounding quite similar to Field Of The Dead, the Field Of Ruin is powerful in a completely separate way. So there are cards that turn lands into creatures, but what cards turn creatures into lands? This powerful effect does have a drawback, though, as City of Brass deals one damage to you whenever it becomes tapped. RELATED:Magic: The Gathering Arena: 10 Best New Decks From The Core 2020 Set. Playing this after the opponent leaves no blockers means that you can easily win the game. You can even trigger the ability yourself using land-sacrificing cards like "Lotus Vale" or "Ambush Commander," killing two birds with one stone. You can on Patreon! A card to turn lands into mountain : r/magicTCG - Reddit (I tried a few searches). Useful as both a mono-green commander in EDH format or a regular deck member, legendary Azusa grants not one, but two extra land plays each turn. Every line of text on Liliana of the Dark Realms references our favorite basic land type, so it comes as no surprise to find her quite high on this list. All right, we'll get to the criteria for our Too-Specific Top 10 list in a second, but first I wanted to share the decklist I've been talking about. What do you think of animating lands as a strategy? Theyre still lands. {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. The land stays a 3/3 for as long as the enchantment is in play, and the land returns to hand when the creature dies. Turning every land into a Swamp is extremely potent, so all it takes is a quick search for some powerhouses to help this magical land close out a game quickly. Manland - MTG Wiki : https://www.patreon.com/Nizzahon_MagicCheck out my History YouTube Channel: https://www.youtube.com/channel/UCwaA-6D36AiqGPCLtqOoeOQWant to see me draft live? Not a bad package, all things considered. Titania, Gaea Incarnates power and toughness are each equal to the number of lands you control. Avalanche Caller is a 2-mana 1/3 that can make one of your snow lands into a 4/4 with hexproof and haste for just two. Lands themselves don't cost mana, but you can normally play only one from your hand each turn. Strip Mine is, in essence, an upgraded Wasteland. Destiny Spinner is the most played land-animating card, and for good reason. Thanks for the suggestions! Nissa, Who Shakes the World is the most popular (and powerful) Nissa planeswalker. However, Skyshroud enjoys elf synergies; pick one based on how elf-reliant your deck is. Song of the Dryads turns any single permanent into a Forest Imprisoned in the Moon turns any creature, land, or planeswalker into a land with no subtype that can only tap for {C}. 7: You get an emblem with "You may play lands and cast permanent spells from your graveyard." It also gives haste and trample, which is often what decides if these kinds of cards good or bad. But in the meantime, you can still use his impressive stats for the fight mechanic or other power-related tricks, and whether he's ready for battle or not, Swordtooth lets you play an extra land each turn, quickly preparing your strongest spells. Here's arguably the best land ramp for mono-green. Thats pretty good, offering two versatile ways to protect itself while also going up to four loyalty counters. Plus, whenever a land enters your field, Fury's landfall trait lets you morph a land you control into a 3/3 elemental with haste (plus trample thanks to Fury's first effect). +1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. To alleviate this, I switched commanders yet again, from Niv-Mizzet Reborn to Golos, Tireless Pilgrim. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. Its big, it forces your opponents to interact, and it dominate boards when it connects with an opponents face. Portions of Scryfall are unofficial Fan Content permitted under Terra Eternal CMC: 3 Eternal is a bit off-color for most land decks, but since you only need one white, it's usually workable. It comes in at five loyalty, which quickly goes up to six once you make a 5/5 out of a land you control. It allows blue a way to get access to other colors in multicolor environments. Thats pretty good, especially when you consider that you still have a strong value-oriented planeswalker around who can scry and then flip permanents off the top of your library. Others only last for the rest of the turn. However, you can sacrifice it at instant speed to gain two green, effectively giving you your mana back! Its a powerful and often unexpected strategy that can quickly take over the game with the right tools. Of the cards we've talked about so far, the one that would definitely make our list would be Urborg, Tomb of Yawgmoth, along with the ever-popular and ludicrously expensive Cabal Coffers. So keep it out while you have excess lands to play; when your hand is depleted, sac it to help cast a big play. While the attached pump effect isn't quite as excellent as being able to whittle away at your opponents' life totals while boosting your own, it can nonetheless prove valuable if you somehow manage to wipe the rest of a board. Particularly token creatures to make more use of the landfall mechanic. Best Dual Land Cycles Color-fixing in Magic has long been a staple of all eternal formats. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. It turns all your lands into 2/2s with haste, reach, and indestructible. He started off playing in his store's Journey into Nyx league, and his favorite formats are draft and commander! The day you realize you too, can triforce! Skarrg Guildmage is a 2-mana 2/2 that can animate lands for just . While technically only Liliana's -3 ability qualifies here, the true reason she's made the number two slot is that she easily slots into any mono-black deck imaginable, providing a means to search for a land every turn while pumping her loyalty counters, a means to either hit for the win or remove a problem creature with her -3, or an emblem that will make sure you have the most mana at the table no matter what. Wall of Resurgence gives creatures a 3/3 for you on top of being a pretty big wall at six toughness. Land - MTG Wiki Sometimes you just have to be the menace at the table. It has the awaken mechanic, so you can pay the full to get a 4/4 out of this exchange. Sorry about any spelling mistakes, I'm typing on a phone most of the time. Those lands become 4/4 Elemental creatures with trample. {3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and Whenever this creature attacks, exile target card from defending players graveyard. Its still a land. She enters with a nice amount of five loyalty and her passive lets your forests tap for an extra green mana, a powerful ramp. If this spell was kicked, untap all Forests put onto the battlefield this way. (US): https://bit.ly/3KmgywT (CA): https://bit.ly/3MozPzv Want to support the channel? You may put a permanent card from among the milled cards into your hand. Theyll eat this up and have plenty of synergy to go alongside it. I thnk that would be a good green removal spell. When this Class becomes level 3, target land you control becomes a creature with haste and This creatures power and toughness are each equal to the number of lands you control. Its still a land. Though this query has ended, its relics still slumber in NewArgive. Otherwise, put it into your hand. Aggro decks can fill the board with tokens, control decks can use lands and planeswalkers, and many combo decks can gum up the board with all sorts of artifacts and enchantments that take opponents a while to take down. If cast for its base price, Outburst simply destroys all non-land creatures, a prime field wipe since most of your units will avoid the blast. Wayward Swordtooth. Before the days of Damnation and Toxic Deluge, there was a go-to removal spell in black. For just two mana, you get an impressive 2/3 with vigilance plus elf, druid, and ally subtypes! Scryfall is not produced by or endorsed by these services. Add to that the extreme flexibility of being able to hit any target or just draw a card instead, and I would imagine that this particular cares-about-Swamps option will continue to climb these ranks as decklists are updated. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Replicate basically lets you cast the spell as many times as you want, so you could cast this five times for and animate five 3/1 lands. Okay, so Outburst doesn't support land-creatures so much as it punishes non-land creatures, but it's still a great pick for the theme. This may be only a slight change in wording on the card, but it makes a huge difference. That said, if you have the money for the real thing, this more fragile creature version really doesn't tend to be the best option available. 7: You get an emblem with You may play lands and cast permanent spells from your graveyard.. However, its second power is what sets it apart and what makes it more powerful. it's why enchantment land - urza's saga becomes enchantment land - saga mountain and dies from having no chapter abilities. Newer players would do well to steer away from these options, although if they're anything like me when I was new, they'll probably hold on for dear life. When Jake isn't at his LGS he can be found on MTG Arena where he's usually forcing blue in draft. These are the 10 best cards for extra lands plays in Magic: The Gathering! A staple in my own elf, land, and ally decks, Advocate's also surprisingly cheap. #MTG #Magicthegathering #MTGArenaThis video is sponsored by Card Kingdom! Whats great is that it replaces itself for you as well, letting you put a new untapped basic into play and giving you enough mana to keep playing spells after its activation. Particularly token creatures to make more use of the landfall mechanic. You'll win more games if you can reliably cast all your spells. Still, paying one mana to turn your land into a creature isnt always beneficial. Whenever you tap a Forest for mana, add an additional {G}. It has a landfall trigger which turns target land into a 3/3 with haste until end of turn. Recently, I completely reworked my five-color Cycling deck, which was known to spin its wheels a bit. It becomes a 0/0 Elemental creature with vigilance and haste thats still a land. Enter Harvest Season, which searches your library for up to X basic lands and put them onto the field tapped, where X is the number of tapped creatures you control. RELATED: 10 Most Efficient Creatures In Magic: The Gathering's Modern Format. Required fields are marked *. Unlike some of the worse blue animate spells, you get more than a flimsy 1/3 and some actual power from your lands. Pumping mana into it will give it new counters with each activation, meaning it can be used as both a small blocker or a single-hit kill condition with enough counterspells to support it. Each creature you control deals damage equal to its power to that creature. are copyright their respective owners. Not only does this provide a massive amount of mana on future turns, but it also exploits landfall abilities for insane combos. How its done and how well determines just how powerful of an effect it actually is. Its still a land. magic the gathering - Are there any cards that turn creatures into land Unfortunately, he can't attack or block until you get the city's blessing by controlling ten or more permanents. I think it still carries its weight in Commander, especially when you get to the point where youre paying the cost five or six times. Because Wizards of the Coast use the most inclusive language available, they continue to use the term "creature land". Let us know what they are in the comments, and we'll see you at the table altar! terra eternal could be used to keep your lands from being killed. All Forests are 1/1 creatures that are still lands. This card, like others on the list, can be tapped for a colorless mana, but again this is not where its real power lies. Life and Limb makes all Saprolings Forests. Whenever a land enters the battlefield under your control, you gain 1 life. A 6/6 for four mana is just good considering that most extra-turn spells are five mana. Criteria: Nonland cards that care about the number of Swamps either you or other players control, or that otherwise trigger when a Swamp is tapped or enters the battlefield. The Slack, Discord, Cash App, PayPal, and Patreon logos It can also be put into your hand if the land it was on is killed or destroyed, which adds some nice redundancy. When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owners hand. Of course, this assumes you have a sufficient amount of lands ready; try partnering with blue's draw prowess to ensure you can take full advantage of this formidable sorcery. Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. {3}{G}: Put four +1/+1 counters on target land you control. Theyre still lands. One of my favorite ways to play Magic (when Im not playing grindy control decks) is with a land-based strategy. 2023 Magic Find, Inc. All rights reserved. You could probably one-shot whoever might have that board wipe before they get a chance to cast it, turn cycles permitting, if you manage to give your creatures trample. First on our list is the pricey card Rishadan Port, a land that can be put in any deck as it has no color restrictions. These are the ten best land-creature supports in Magic: The Gathering! This will win the game so long as thereare enoughdifferent gates and mana in play, and by only requiring one investment of mana after assembling them it can be extremely easy to defend yourself while you build your gates. This is even better after the recent third visit to Ravnica, as there are tons of gates that are more than just tapped multicolor lands. it only overwrites land types. When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped. Welcome to Too-Specific Top 10, where if there isnt a category to rank our pet card at the top of, well just make one up! Primal Adversary has been one of the worse Adversaries out of the bunch. All in all, I'm actually glad this managed to make the list, given that it currently only sees play in 2,163 decks. When a permanent is both a land . {3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with Whenever this creature attacks, create a 1/1 red Goblin creature token thats tapped and attacking. Its still a land. Okay, the Staff wasn't even in print during the early days of EDH, but versions of it that cared less about Swamps and more about black spells definitely saw play around much more casual tables (though even back then, they shouldn't have). I know I'm still trying to sneak a Scuttling Doom Engine into every deck I build, and it'll probably make the cut one of these days. Scan this QR code to download the app now. HubPages is a registered trademark of The Arena Platform, Inc. Other product and company names shown may be trademarks of their respective owners. Awaken the Ancient is a 4-mana enchantment that turns a Mountain into a 7/7 with haste. MTG Top 10: Cards That Turn Lands into Creatures - YouTube This is a really strong card since it can catch your opponent off-guard. Card Search - Search: +for, +each, +forest - Gatherer - Magic: The
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