Using a barrage of rapid-fire plasma rockets, Gauss' signature weapon lays down a path of destruction. The problem with just adding secondary effects is how thesystems work, you start getting diminishing returns, and that is pretty much the same in every game, so that everything has a balance,additives also become overpowered when used by certain frames, besides that, we already have so many mods for these secondary effects, which will make them more for meme builds, than actually be useful. Most weapons in Warframe use Impact, Puncture, and Slash as their default damage types, although some weapon types (Lich and Tenet weapons, the Phage, etc.) Anything with more than 50% of its IPS damage as Slash should split bodies. Although most weapons have varying proportions of Impact, Puncture, and Slash, some weapons (such as the Glaxion or Phage) can have no physical damage at all. At sortie level, reducing 6000 armor to 1200 is still 80% damage reduction. Common An elemental mod adds one simple element onto your weaponCold, Electricity, Heat, or Toxin. Because it bypasses all shields and armour and attacks health directly, making it one of the best ways to deal with high level enemies of basically any faction. It's also planned to be ported to Xbox Series X/S.LeyzarGamingViews :YouTube Membership: https://www.youtube.com/channel/UCXeubDV2dwI-V9FO9oiDu3A/joinPatreon: https://www.patreon.com/LeyzarGamingViewsDiscord Community : https://discord.gg/TpjshGyDonation: https://streamlabs.com/leyzargamingviews/tipTwitch Page: https://www.twitch.tv/leyzargamingviewsFacebook: https://www.facebook.com/leyzargaming/Twitter: https://twitter.com/LeyzarGaming#Warframe at that point you might aswell got for a Heat nukor if what you want is damage. Asked by Slash - Causes the Bleed status effect, dealing True damage for six seconds equal to 35% of the weapon's base damage after a one-second delay. Best Warframe Sniper Rifles, Ranked - Pro Game Guides Damage Modifier = (1+ Armor Modifier)*(1+Health Modifier)*300/(300+Armor*(1-Armor Modifier)). Warframe: Beginner guide: Recommended Mods - Blogger hunter munitions will apply Hack as the 1 mod effect, 2 if you equip a second slash mod. Explosions from the gun inflict self . If armor didn't scale, and only health did, Slash would only be second to Magnetic as the worst damage against Alloy armor. Instead, True damage ignores all armor that an enemy possesses. Max Rank Description Toxin is the best standalone element for combating Corpus shields, as Toxin damage completely bypasses enemy shields. Warframe: Is Shattering Impact Worth Using in Eidolon Hunt? BY: Erica Ziegler-Smith . The bleed from slash is OP, its that simple. (+Base Damage, +Fire Rate, +Punch-through) We already have things like Accelerated Blast and it needs to be buffed. This weapon has impressively high base damage and slash damage. However, Gas' great AoE coverage makes it excellent against the Infested and even the Corpus if you build around Gas' status effect. Most builds in Warframe take advantage of the Hunter Mods in some way. Slash only seems OP since it ignores armor scaling, but if armor didn't scale, it would be on the same playing field as every other damage type. I'm not too big on fire rate mods, but again, personal preference, Mostly only ever worth it on melee weapons. In terms of damage puncture best against armor, slash is best against flesh, and impact is best against shields. 'Warframe' Duviri Paradox TennoCon If armor was fixed we won't have stupid scenarios where Radiation deals 18x more damage than Magnetic against 6000 Alloy armor. i will make suggestions on elements depending on how this goes. Charles Burgar is an expert on all things tech and gaming. Puncture vs. Impact vs. Warframe: Is Shattering Impact Worth Using in Eidolon Hunt? You may have heard the craze that is the Impact based Kuva Nukor and may have wondered how it actually compared to a "normal" Kuva Nukor, so in this video i . its like having cheats that the game just gives you, instead of having to hack it, only thing missing is "God Mode", but wait, we have invis, so thats not needed. impact will still deal 50% more damage to shields, 25% less damage to health and be neutral to armour. Based on the limited selection you have right now, go with Convulsion, Heated Charge, Quickdraw, Slip Magazine. And impact as a base element is good against shields. I was wondering if the mods that increase impact, puncture, or slash are worth equipping? Void and True damage are two unique damage types that are fairly rare. The issue with Bleed is that if it didn't ignore armor, it would be the worst Dot. Armor strip and DoT damage make Heat excellent for all factions across all activities. The mods that increase the damage of a type is the percentage of that damage type, not total. the armour type wont matter, viral + bleed doesnt care what armour the enemy has. The only I/P/S damage mod worth equipping is Accelerated Blast. - At maximum 10 stacks enemy is stunned. I think it increases all the physical attributes, but not the elemental ones. Cold is great for damaging shields and certain Grineer heavy units. Why get 90% puncture with only 0.9 punch-through, when you get 30% fire rate and 1.2 punch-through with shred?. - Each impact stacks increasesparazon finisher chance and parazon finisher minimum health threshold. Impact Impact's effectiveness versus Shields and Machinery makes it a great damage type against the Corpus. Don't warn me again for Warframe View Page Cancel Your preferences are configured to warn you when images may be sensitive. Genshin Impact is a free-to-play action RPG developed and published by miHoYo. Stacks multiplicatively with other armor reduction effects. what point does it become 0?, like what level? It has no effect if the melee weapon's Impact damage is zero (for example ranged attacks of, The amount of armor reduction per hit is a flat, constant value, independent of the amount of, Shattering Impact is applied before percentage-based base armor strips, such as. Edited April 12, 2015 by Rakshal -DragonOfTheWest- PC Member 907 Posted April 12, 2015 (edited) Option 1 :I say make the mods work like elemental while buffing Puncture and Impact so players wont put slash on everything. Graduating from Pikes Peak Community College in 2018 with an Associate of Science, Charles has spent his time dissecting popular video games, movies, and technology. We can try nerf bleed status effectto make it no longer ignore armor, but that will attract some backlash. However, the actual effects from the armor stripping are applicable for the whole squad. 100 Base damage, Bleed ticks for 35 each. Edit Preferences Once you equip a mod for a stat, it will then make it more powerful, and if you mouse over a stat, it tells you what it does and how it affects enemies. I think the specific faction damage is applied like Serration but only if the target is of that faction. The Glaive is very good cause slash procs ignore armor, and deal dmg direct to health. Cons include low Impact and Slash damage, which makes the Warframe weapon less effective against shields and health. Impact damage is effective at quickly draining Corpus shields, but it does comparatively less to Corpus and Grineer bodies. it starts becoming very complicated trying to talk about secondary effects with mods, becauseeveryone wants a mod that 'rules them all'in a way, besides that, we have so many mods that give you all the stats you want as secondary. And as of right now it would seem that other procs are better than other. The amount of damage the element does depends on the strength of the mod and your weapon's base damage. Toxin is also a solid choice for fighting unarmored Grineer. Basically; slash is strong against health (infested), impact against shields (corpus) and puncture is strong against armor (grineer). Right now, because armor scales, 6000 ferrite (+5500 armor from base) means 100 Puncture will deal 13.5. Combined Element:+75%, Some ideas for the Bronze IPS mods: The status they current provide is ok for a base status that you dont even need to mod for to get, which is why I will suggest making a way to improve them, IF you mod for them. For example: Burston is 10 in each category. By default, this damage type will cause enemies to flinch for one second but can be increased with continuous hits or investment. Related: Warframe: Revenant Complete Guide Drops, Abilities, And Builds. If you take full advantage of Warframe's damage system, you can turn your enemies into ash, bypass their defenses, or make hostiles fight their allies. yes, anyone shouldhave been able to see that coming. How to Get Fish Oil in Warframe - piqdc.tinosmarble.com but all three increase Elemental Damage, so i guess. i can kill level 160 demolysts pretty fast and they have base HP of 2500, which is 3.5x more base HP than heavy gunners. r/Warframe. Thanks! Posted by 5 years ago. (people will use vigilante armaments over this Rupture any day, its the same reason augur pact is hardly used). Pierce status chance to bypass armour and shields and a damage increase, which will also add the damage type to weapons that dont have Puncture (Phage), which will go very nicely with viral. All Warframe Damage Types, Explained - Pro Game Guides But, throw on even an Unranked Sawtooth Clip (+5% Slash) and now it can. Warframe and the Warframe logo are trademarks of Digital Extremes Ltd. IPS (Impact, Puncture, Slash) Status mods rework. This is even though Fulmin already has innate Electricity.). TPV Impact Thermal Cut Glove, Grey & Black - Large, Regular 599K subscribers in the Warframe community. It is highly effective against Grineer Armor and Corpus Robotics, but suffers against Corpus shields. Only Physical damage type worth a damn is Slash. P.S. New Mods for Slash (Health) Damage, Toxic (Poison) Damage, Impact (Shield) Damage, and Status (Proc Chance) Effects!. I'll do some math to see if it really is worth it on some weapons but over all it looks like these mods are just worthless. 310 if they remove armor scaling as you have suggested, if they dont do something like add 10x or more health scaling, it will still be useless. 460k dps viral+slash crescent slicer. It gives the weapons base damages no real weaknesses or strengths vs. the different factions. they have changed the way armour scaling works, so slash is not as important as it used to be years ago. if they remove armor scaling as you have suggested, if they dont do something like add 10x or more health scaling, it will still be useless. It's tough to top Viral in the current meta. Ergonomic design for optimised comfort. Valve Corporation. Puncture is generally the better damage type since it only deals less damage to shields. Against a Level 100Heavy Gunner with ~6000 ferrite armor, which is 95% Damage Reduction. New melee stances and their forced procs : r/Warframe - reddit 2 mods = 10 stacks (retains the 5 stack bonus, but does not reset at 5 stacks, it resets at 10) It's an excellent damage type to pair with Viral or Corrosive. Useless on low-damage weaponry, but incredibly useful for getting an extra 90% damage out of weapons focused in that school. Zetooo94 2 yr. ago Stat-wise, the Tenet Livia is a fantastic melee weapon. each stack has individual duration. I just feel like I have ammo issues too much with it, but it may not be the case for you), Acceltra guide by The-Simulacrum-Warriors, galvanized scope is bad (dont work on aoe or slash + too hard and cba), if no primed ammo mutation just use normal one or vigilante supplies, can use serration as primed faction mod replacement, use rime rounds over primed cryo rounds in sp (slash dont scale with elemental so more viral proc better), if have (external) fire rate buff can take vile acceleration out for smth (see below), set sprint as toggle (and keep it toggled on ofc) for permanent reload buff, viable replacements: Serration, Bladed Rounds, Galvanized Aptitude, and Hammer Shot, most consistent: Serration (amalgam version also works well with this gun, good QoL), highest possible dps: Bladed Rounds (when stacked with primary merciless, but much weaker initially), best vs high level enemies: Galvanized Aptitude (enemies live longer so can stack more viral for more damage), best secondary replacement (if one of the above is already in build): hammer shot. Impact or Puncture or Slash? Some weapons are split down the middle for what they provide for damage. Elemental mods do take from the total of the added physical damage, so a +10% fire would do an extra 15 fire damage. 1 mod, each procapplies 1% armour/shield/health Shred status, at 5 stacks your next hit doe's 50% more damage to armour/shield/health and resets counter. So here it is, my suggestion to address IPS. Sad too because I already lvled up some of them thinking I was going to need them. Endgame builds sometimes use this element in Corpus missions to completely bypass their shields. 5 ((100 + 50) * 10 / 100 = 15). Tradeable Edit:status procs, puncture decreases damage, useless; slash deals bleed that ignores everything, great & impact stuns them for 1,5 second, garbage. It has massive damage multipliers against flesh and has the strongest status effect in the game, multiplying all damage dealt to the target's HP. Rupture Each weapon now also gives three different types of damage: impact, puncture and slash. They basically function like elemental mods in how they add to your damage, except they only use a part of your base damage instead of all of it (Accelerated Blast exception aside) and generally add a lower % than an elemental mod. Exactly 50% of its IPS damage is Slash, so it will not split bodies. Reloads are faster while sprinting, even more so in Gauss hands. which is why in my suggestion, there would be effectsthat bypasses armour and shields. If armor was a fixed value instead of being scaled, then Bleed wouldn't be so much of a problem. Puncture: Puncture Damage is one of the three physical damage types. Slash Vs Impact Vs Puncture? - Players helping Players - Warframe Forums Best Warframe Sniper Rifles, Ranked - Pro Game Guides (1.75x damage and 75% armor ignore) Try it on Bombards and you'll see how badly Corrosive was gutted. The rest pretty much suck, and draw off a the weapon's base stat of that type (ex. But later this will all be bullshit and you will just want slash and elemental mods to deal with armor. That's not how the math works. Press J to jump to the feed. At Sortie level, the +50% against Ferrite Puncture has makes it 3x neutral and Corrosive's +75% against Ferrite a 6x neutral, but Bleed just doesn't care about that pesky 20x ehp multiplier armor gives. personal preference, I suppose. the mod seems good but its hardly necessary, you re already proccing enough status, that having ot rely on impact ot trigger slash (that likely already exists in your melee) just muddles the table for the effects you actually want. (1.75x damage and 75% armor ignore right from the getgo)Try it on Bombards and you'll see how badly Corrosive was gutted. people who point to DPS will say use just elementals, multishot, fire rate, and base damage (unless it's a crit build), but for practicality, I'd say you generally want some punch-through and some weapons really benefit from reload speed. New Movie News, Movie Trailers & upcoming Movie Reviews. block forward: first hit procs impact, second hit procs slash, third hit knocks down Vengeful Revenant neutral: fourth hit procs impact, fifth hit knocks down forward: third hit procs slash, fourth hit procs impact neutral block: second hit procs slash and lifts, forward block: first hit procs impact, third input knocks down Swooping Falcon (Quantity Chance), average item quantity on a roll attempt (successful or not), WARFRAME Wiki:Expected & Nearly Guaranteed Numbers. Melee units are unaffected by Blast's status effect. Over double that of 100 Puncture at 13.5 and this was just +50% --> +75% against Ferrite. Warframe's freedom of movement allows you to navigate through Missions in a wide variety of ways. Combining two elemental mods will create a combined element. Max Rank The game is currently in open beta on PC, PlayStation 4 & 5, Xbox One & Series X/S, and Nintendo Switch. then with the new modded IPS replacement statuses i have suggested, they stack and give a huge improvement that makes them a tempting choice over just slapping on viral and calling it a day. At low levels, IPS fine. Warframe Ash Guide - How to Obtain, Craft, and Best Builds Gallery Old appearance Patch History Update 11.0 (2013-11-20) It's easy! i can kill level 160 demolysts pretty fast and they have base HP of 2500, which is 3.5x more base HP than heavy gunners. To do this you will have to go to Cetus on Earth, with Fisher Hai-Luk and select the "Cut fish" option. Polarity Other weapons (like the Plinx or Tysis) can deal a combination of physical and elemental, or combo elemental damage. Shattering Impact takes effect on every melee hit from weapons with any Impact damage. With Corrosive nerfed, Slash will be our only defense against the devil that is armor that has plagued this game from its inception. I am not quite sure about Serration. At high levels, Heavy Gunners are basically gods by comparison. TPV Impact Thermal Cut Glove This Cut Resistant Thermal Glove has an added layer of TPR for maximum impact resistance and high flexibility. 2. Only one Slash can occur per projectile based on the conditions of either mod, but not both.Warframe is a free-to-play action role-playing third-person shooter multiplayer online game developed and published by Digital Extremes. Elemental mods do take from the total of the added physical damage, so a +10% fire would do an extra 15 fire damage. 0 coins. Right now, the +120% Impact on Collision Force is +120% of the weapon's Impact damage. Impact is generally regarded as useless, as it only deals bonus damage to shields, which are significantly easier to deal with than armor. IPSshort for Impact, Puncture, and Slashis the backbone of most weapons you'll find in Warframe. Sign up for a new account in our community. IPS: +50% Covering the hottest movie and TV topics that fans want. Damage | WARFRAME Wiki | Fandom Chains between enemies up to 3 meters from the target. Once modded, these effects will convert the respective IPS to something different and give it different bonuses, but still retaining the Effectiveness Type, e.g. Weapons like that let you make three different builds to focus on damage types rather than needing three different weapons. Can be combined with Crash Course to provide a 150% increase to Impact damage. Consider using buffs like Rhino's Roar or play Gyre to get the most out of Electricity in difficult activities. Use regular expel mod if no primed version as it is still a 1.3 or 1.69x multiplier. If you can find a way to inflict incredibly powerful Gas DoTs on targets (such as with Baruuks' Serene Storm), it can be a useful AoE effect. (Quantity Chance), average item quantity on a roll attempt (successful or not), WARFRAME Wiki:Expected & Nearly Guaranteed Numbers, Shattering Impact takes effect on every melee hit from weapons with any Impact damage. weighting the slash with +slash% will increase the chance for slash proc, and hi. It only works on organics due to the weapon's nature. In terms of status procs puncture causes the enemy to do less damage, slash provides an armor ignoring DOT, and impact causes a stun. Impact: Impact Damage is one of the three physical damage types. At max 10 stacks the parazon finisher chance is 100% and finisher health threshold is 33% of maximum health. The reason for resetting counters, is so that your damage will always be fluctuating, none of this constant +325% damage, which is just OP. If all players aren't using corrosive projection then i would go with puncture so it would help out with high armor, and if everyone is using corrosive projection then go with slash, the bleed proc is nice. Only disadvantage of this melee is low impact and puncture damage. True damage is an unlisted damage type that some Warframe abilities possess. Kuva Nukor - Impact vs Magnetic : r/Warframe - reddit Vaikka Plains of Eidolon avautui Warframe-kampanjan alussa, se ei ole oikea paikka uusien pelaajien viett aikaasi. Special damage types like True and Void damage are usually reserved for Warframe abilities or Operators. Warframe Orthos Guide - How to Obtain, Craft, and Best Builds You'll need to build your loadout around Electricity procs and damage multipliers to make the status effect worth using. Bring some form of armor strip to maximize Viral's damage output. A +10% impact would do an additional 10 impact. Elemental damage types can be applied to your weapon by using certain mods, granting elemental damage based on a percentage of your base damage. A +10% slash would make the weapon deal 5 more slash damage. #Warframe New Impact to Slash Mods Hot or Not?! It has well-rounded stats, and you will get a low impact, slash damage, and a good headshot bonus. I can see how my suggetion may seem to complicate things, but it doesnt really. ok, and from your experience, when does a corrosive build become useless? Against mobs, it isn't that big of a deal (3 Seconds vs 15 Seconds is still just Seconds) but when the Wolf of Saturn Six came down, the flaw of our Damage System was hard not to see. 1 (Newbie) Can anyone help me understand how Slash, Puncture, and Impact work when it comes to a primary?
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