You have "+$@BR_RegTimer+" Minute"+(($@BR_RegTimer > 1)? "; switch(select("- Register for Battle Royale:- Battle Royale Shop:- Information:- Equipment Settings:- Nevermind")) {, if(getvariableofnpc(.BR_StartWeapon,"BR_Init") == 1 && !BR_WeaponType) {. @id == @BR_ID), if(getd("$@BR_Status_"+. @id),"BR_Init")+" Cells"; mes " > Zone Timer: "+getvariableofnpc(getd(".zone_time_"+. "; mes "Every @Command is disabled and only a few Skills are enabled. @l < getarraysize(getd(".BR_PTY_Total_"+. set .@x,rand(getd(".area_"+.@BR_ID+"[0]"),getd(".area_"+. @origin); // Reattach previously saved player, for ( set . @id) < $@BR_RegTimer), else if(getarraysize(getd("$@BR_RegQ"+. @BR_ID)) == 1) {. @BR_ID) - 4; // Moving Index to next zone. @l],2)) {. @l] != 0) { // If Random Options are used. Good aimbot though I already use it a lot. @g+"]"); setarray .@OptParam[getarraysize(.@OptParam)],getd("BR_EQ_OPT_PAR"+.@o+"["+. @BR_ID)); set .@l,. Updated 2021 script for Arsenal, fixed bugs in the ESP, optimized launch, and reloading. @BR_ID+"[0]"),50,50,189,189; setarray getd(".area_"+. @BR_ID)); set .@p,. @p < . @BR_ID+"[0]"),35,40,236,238; setarray getd(".area_"+. | 13.09 KB, JSON | @o + 1) {. @rand2); deletearray .@rmin2,getarraysize(. @pty_ct; set .@p,. Pastebin is a website where you can store text online for a set period of time. @OptParam; delitem3 @inventorylist_id[.@l],@inventorylist_amount[.@l],1,@inventorylist_refine[.@l],0,@inventorylist_card1[.@l],@inventorylist_card2[.@l],@inventorylist_card3[.@l],@inventorylist_card4[.@l],.@OptID,.@OptVal,. Hello Guys, i want to show you my first own Script Hub! @er; set .@es,. if( @inventorylist_id[. ), // > .zone_move = How many cells should the zone move towards the centre, // > .zone_time = Time until the zone moves (in seconds), // > .reveal_time = Time until the next Zone will be revealed (in seconds), // > .rew_place = Multiplier for Reward depending on Placement, // ex: 1st place gets *10 more points, eveything after tenth place gets *1. @m)); if(@inventorylist_option_id1[. setarray . "; query_sql "DELETE FROM `donate_item_db` WHERE `id` = "+@iid; logmes "Deleted "+@itemname$+"s from list of claimable items"; query_sql "SELECT `id`,`price` FROM `donate_item_db` ORDER BY `id`", @items, @itemamount$; mes @donator$+" has not donated before. @BR_ID) + getd(".last_zone_size_"+.@BR_ID),getd(".@zone_c_y_"+. @e]; prontera,147,170,4 script Battle Royale#BR_NPC 4_M_KNIGHT_GOLD,{. @l]; setarray BR_EQ_C4[.@s],@inventorylist_card4[. @z+"]") - getd(".zone_move_"+. @s+1]; // ====== Battle Royale Arena Settings ======, // > [5] = Randomized Battle Type: 0 = Random, 1 = Solo, 2 = Duo, 4 = Squad. @rmax3)+", "+getarraysize(. @l_y1 && . @a+5],""+( (. Video Link: Script (Direct):loadstring(game:HttpGet("https://pastebin.com/raw/pinUW20M", true))() Quote Topic Tags RobloxAthena RoyaleRoblox Athena Royale HacAimbotESP set . @i]; setarray .@c2[.@c],@inventorylist_card2[. @d,0; . @id == @BR_ID) {. To review, open the file in an editor that reveals hidden Unicode characters. todo-related-topics-no-data @t+"] = "+getd(".zone_"+.@BR_ID+"["+. 36 min ago @rpar1); deletearray .@rand2,getarraysize(. @rand1[0],RDMOPT_VAR_MAXHPAMOUNT,RDMOPT_VAR_MAXSPAMOUNT,RDMOPT_VAR_STRAMOUNT,RDMOPT_VAR_AGIAMOUNT,RDMOPT_VAR_VITAMOUNT,RDMOPT_VAR_INTAMOUNT,RDMOPT_VAR_DEXAMOUNT,RDMOPT_VAR_LUKAMOUNT,RDMOPT_VAR_MAXHPPERCENT,RDMOPT_VAR_MAXSPPERCENT,RDMOPT_VAR_HPACCELERATION,RDMOPT_VAR_SPACCELERATION,RDMOPT_VAR_ITEMDEFPOWER,RDMOPT_VAR_MDEFPOWER,RDMOPT_VAR_AVOIDSUCCESSVALUE,RDMOPT_VAR_PLUSAVOIDSUCCESSVALUE; setarray . @c) {. //= 3.6 - Removed name column in donate_item_db. 4883,4896,4897,4898,4899,4906,4907,4760,4761,4806, // > FLEE: 4859,4860,4762,4763,4942,4943,4944. @rmax1[0],100,100,10,10,10,10,10,10,10,10,10,10,10,10,10,10; // 2nd Random Option Slot - Race/Class/Size Damage Reductions - Human/Medium. set .@or,rand(.equip[.@e+13],.equip[. @BR_ID) - getd(".last_zone_size_"+.@BR_ID),getd(".@zone_c_y_"+. ",bc_all; if(!.Arena_Status[atoi(strnpcinfo(2))] || ! 4730,4731,4732,4733,4734,4735,4736,4737,4738,4739, // > DEX: 4720,4721,4722,4723,4724,4725,4726,4727,4728,4729. @BR_ID); set .@x2,getvariableofnpc(getd(".zone_"+.@BR_ID+"["+(.@z+2)+"]"),"BR_Arena#"+. @m)); // 1x Flare Sphere Pack. @BR_ID)+3)+"]"),7,0xFF0000; // Right Top Corner, viewpoint 1,.@m2,getd(".zone_"+.@BR_ID+"["+(getd(".z_"+. "Duo":"Squad")+" ["+getpartyname(getcharid(1))+"] for winning in the Battle Royale Arena ["+getd(".arena_"+.@BR_ID+"$")+"]! ",bc_all; deletearray getd(".Downed_"+. @e <= 4; set .@e,. Thanks For The Support!,-Bugxie local flytoggle = false. @a + 1), if(isloggedin(.@pty_aid[.@a],.@pty_cid[. 6 min ago // > [3] = Refine > 1= Yes/0= No (Refine Amount is Random), // > [6] = Cards > 1= Yes/0= No (Card Amount is Random), // > [11] = Random Enchantments > 1= Yes/0= No, // > [12] = Random Options > 1= Yes/0= No (Random), // Note: 1 Equip = 15 Values! //= Thanks to Vich for helping me with the SQL syntax. @BR_ID)/60+" Minute"+( (getd(".zone_time_"+. @BR_ID)/60 > 1)?"s":""):getd(".zone_time_"+. @rmax4)+", "+getarraysize(. "; mes "Sorry, we currently do not allow claiming Zeny. @l_x2 && . @i]+"]: The Arena has been opened. "; query_sql "REPLACE INTO `donate_item_db` VALUES ("+@iid+",'"+@cost$+"')"; logmes "Changed the price of "+@itemname$+"s"; mes "Item "+@itemname$+" does not exist. set .@a_menu$,. @rpar3); debugmes "rand4 - "+getarraysize(. 25 min ago @e,rand(1,getarraysize(.equip)/15)*15-15; if(.equip[. @atcmd_parameters$[0],"Malaya") == 1), else if(compare(. 35 min ago makeitem @inventorylist_id[.@l],@inventorylist_amount[.@l],.@map$,rand((.@x-.@m),(.@x+.@m)),rand((.@y-.@m),(.@y+. @BR_ID) - getd(".last_zone_size_"+.@BR_ID),getd(".@zone_c_x_"+. donpcevent "#BRZ"+.@BR_ID+"-"+. @l+"]"); setarray getd("BR_EQ_OPT_VAL"+.@o+"["+.@s+"]"),getd("@inventorylist_option_value"+.@o+"["+. @p,1; . Any resemblance to real persons, living or dead is purely coincidental. debugmes "X1["+. @i + 1) {, if(getiteminfo(@inventorylist_id[. @c < getarraysize(getd("$@BR_RegQ"+. mapannounce strnpcinfo(4),.n$+": The final zone has been reached! setarray .@OptID[getarraysize(.@OptID)],getd("@inventorylist_option_id"+.@o+"["+. @i+1],"Battle Royale#BR_NPC")); set .@type,atoi(getvariableofnpc(.arena$[. @BR_ID+"[0]"),45,36,317,326; setarray getd(".area_"+. ",bc_self; announce .n$+": Congratulation to ["+strcharinfo(0)+"] for winning in the Battle Royale Arena ["+getd(".arena_"+.@BR_ID+"$")+"]! mapannounce strnpcinfo(4),.n$+": The Zone will be revealed in "+( (getd(".reveal_time_"+. 7 min ago @id) + 1; if(getarraysize(getd("$@BR_RegQ"+. @c] + 1; if(@inventorylist_option_id3[. @r + 1) {, // Delete the whole party from the array, if everyone was downed. @i]; if(@inventorylist_option_id4[. @z+1)+"]") - getd(".zone_move_"+. @s + 1). | 12.54 KB, JSON | aimbot.MouseButton1Down:connect (function () -- Alrighty, so this is a script that A1 and I (Atlantic) created, this has 2 features. //= "log_npc" in log_athena.conf must be enabled. "; query_sql "INSERT INTO `donate_item_db` VALUES ("+@iid+",'"+@cost$+"')"; logmes "Added "+@itemname$+"s to list of claimable items"; mes "Item "+@itemname$+" already exists in the database. We hope you enjoy your gift! @p+"]"),"BR_Init"); mes " > Minimum Reward: "+getvariableofnpc(getd(".rew_base_"+. @BR_ID+"[0]"),62,64,260,312; setarray getd(".area_"+. "; mes "Your currently have "+countitem($@BR_RewID)+"x "+getitemname($@BR_RewID)+". @i] != 0) {. @rmax1); deletearray .@rpar1,getarraysize(. Claim menu now. @atcmd_parameters$[0],"10") == 1 || compare(. "; mes "Sorry, but you do not have enough to claim "+@quantity+" "+getitemname(@name[@m])+"s."; mes "I'm sorry, but you cannot carry "+@quantity+" "+getitemname(@name[@m])+"s."; query_sql "SELECT "+@quantity+" * "+@price$, @total$; mes "Are you sure you want to claim "+@quantity+" "+getitemname(@name[@m])+"s for $"+@total$+"? @BR_ID) - getd(".last_zone_size_"+.@BR_ID),getd(".@zone_c_y_"+. @p+"]")))); getitem 12007,1; // 1x Oridecon Arrow Quiver, getitem 13200,1; // 1x Cartridge = 500 Bullets, getitem 13202,1; // 1x Blood Cartridge = 500 Surplus Bloody Shells, // Depending on the class, they will recieve Armor, Shield, Garment and Shoes, if(.BR_StartWeapon) // Check for Two-Handed Weapons, if(BR_WeaponType != 3 || BR_WeaponType != 5) {, if(BR_WeaponType != 16 || BR_WeaponType != 11) {. Add comment. @BR_ID)+3)+"]"),3,0xFF0000; // Left Top Corner, viewpoint 1,.@m2,getd(".zone_"+.@BR_ID+"["+(getd(".z_"+. @cs; set .@s,. close. @BR_ID)%60 == 0)?getd(".reveal_time_"+. @c < .arena_size)? @l]; else if(getarg(0) == 2) { // Drop Item (makeitem usage), set . // Note: If you want to change the item reward, change it also in the BR_Shop above! getpartymember getd(".BR_PTY_Total_"+. @a,0; . @id)); set .@c,. @rpar4); for ( set . "Einbroch","2","20","50",""+.m_level,"0". setmapflag strnpcinfo(4),mf_nocommand,99; // * Restricted Skills for custom Zone 9 > 8192. setmapflag strnpcinfo(4),mf_restricted,9; set . @BR_ID+"[0]"),47,75,283,310; setarray getd(".area_"+. ":":""); // Set different variables for easier access to the required data, // Reset variable if respective arena is not active, if(getd("$@BR_Status_"+. @id),"BR_Init")); set .@p,. Blox Fruits OP SCRIPT: Sep 25th, 2021 : Never: 275: 0: None - Free Roblox Script Anime Artifacts Simulator - Auto Collect Coins: Sep 24th, 2021 : . Therefore I will cancel it. // Skill Formating - Use the function like below: // BR_TxTColor(1,"Class") = Color for the Class, // BR_TxTColor(2,"Skill") = Color for the Skill. @i]; setarray .@opt_p3[.@c],@inventorylist_option_parameter3[. setarray .@opt_id4[.@c],@inventorylist_option_id4[. 25 min ago ",bc_all; announce .n$+": Well done! Pastebin is a website where you can store text online for a set period of time. setarray getd(".Downed_"+.@BR_ID+"["+. @accid); set .@i,. mes " - "+(. @o,1; . setd(".@c"+.@s),getd(".@enchant"+(.@s-1)+"["+rand(getarraysize(getd(".@enchant"+(. Athena Script =======================================//= Donation NPC warning report-link . Pastebin.com is the number one paste tool since 2002. mes "I'm sorry, but only the party leader can register the party. @r+"]"); makeitem3 .@id,.@am,.@map$,rand((.@x-.@m),(.@x+.@m)),rand((.@y-.@m),(.@y+.@m)),1,.@ref,0,.@c1,.@c2,.@c3,.@c4,.@OptID,.@OptVal,. @pub_txt$,"Registration - "+getarraysize(getd("$@BR_RegQ"+.@p))+"/"+atoi(.arena$[. @c + 1), if(getcharid(0) == getd("$@BR_RegQ"+.@id+"["+. So Index*15, // Array [ ]: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, setarray .weap_0[0], 1108,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Blade, 1105,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Falchion, 1505,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Mace, 1246,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Cinquedea, 1605,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Wand, 1622,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Hypnotist's Staff, 13019,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Ginnungagap, 1217,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Stiletto, 13036,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Damascus, 13411,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Gladiator Blade, 1543,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Brave Morning Star, setarray .weap_1[0], 1127,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Saber, 1152,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Slayer, 1158,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Two-Handed Sword, 1171,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Zweihander, 21003,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Muramasa, 1421,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Battle Hook, 1462,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Trident, 1463,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Halbert, 1410,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Lance, 1485,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Battle Fork, setarray .weap_2[0], 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1228,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Combat Knife, 1220,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Gladius, 1611,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Arc Wand, 1613,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Mighty Staff, 1645,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Lich's Bone Wand, 2000,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Staff of Destruction, 1574,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Strategy Book, 1558,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Girl's Diary, 1560,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Sage's Diary, setarray .weap_3[0], 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1708,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Great Bow, 1716,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Gakkung Bow, 1723,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Luna Bow, 1908,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Guitar, 1924,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Guitar, 1920,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Berserk Guitar, 1969,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Blade Whip, 1971,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Eletric Wire, 1978,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Brave Lariat, setarray .weap_4[0], 1532,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Stunner, 1517,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Sword Mace, 1520,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Chain, 1634,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Recovery Wand, 1560,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Sage's Diary, 1810,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Claw, 1813,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Kaiser Knuckle, 1822,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Combo Battle Glove, setarray .weap_5[0], 1108,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Blade, 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1302,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Axe, 1307,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Windhawk, 1309,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Orcish Axe, 1352,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Battle Axe, 1380,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Battle Axe, 1371,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Doom Slayer, setarray .weap_6[0], 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1255,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Jamadhar, 1288,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Bloody Fear, 1266,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Infiltrator, setarray .weap_24[0], 13101,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Six Shooter, 13105,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Garrison, 13152,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Cyclone, 13170,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Lever Action Rifle, 13157,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Drifter, 13159,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Butcher, 13155,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Black Rose, 13156,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Gate Keeper, 13161,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Destroyer, 13162,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Inferno, setarray .weap_25[0], 13011,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Asura, 13302,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Huuma Giant Wheel Shuriken, 13305,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Huuma Front Shuriken, 13311,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Huuma Shadow, setarray .weap_4047[0], 1574,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Strategy Book, setarray .weap_4049[0], 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1615,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Evil Bone Wand, setarray .equip[0], 2147,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Round Buckler, 2110,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Holy Guard, 2105,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Shield, 2185,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Magic Reflector, 2320,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Formal Suit, 2353,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Odin's Blessing, 2311,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Mink Coat, 2376,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Assaulter Plate, 2375,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Diabolus Armor, 2314,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Chain Mail, 2332,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Silver Robe, 2374,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Diabolus Robe, 2366,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Divine Cloth, 2378,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Assassin Robe, 2381,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Elite Archer Suit, 2538,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Captain's Manteau, 2517,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Vali's Manteau, 2436,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Combat Boots, 2433,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Diabolus Boots, 2432,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // High Heels, 2418,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Vidar's Boots, 2422,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // High Fashion Sandals, 2435,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Battle Greaves, // Max Equipments per Loot Box (Default: 3), if(strnpcinfo(0) != "BR_LootBox" && strnpcinfo(0) != "Chest#BR_TestBox"). @BR_ID); set .@y2,getvariableofnpc(getd(".zone_"+.@BR_ID+"["+(.@z+3)+"]"),"BR_Arena#"+. @x1 <= (getd(".area_"+. 4720,4721,4722,4723,4724,4725,4726,4727,4728,4729, // > INT: 4710,4711,4712,4713,4714,4715,4716,4717,4718,4719. @m)); // 1x Oridecon Arrow Quiver, makeitem 13200,1,.@map$,rand((.@x-.@m),(.@x+.@m)),rand((.@y-.@m),(.@y+. @BR_ID))+" seconds. "; query_sql "UPDATE `donate` SET `claimed` = `claimed` + "+@total+" WHERE `account_id` = "+getcharid(3); query_sql "SELECT IFNULL((SELECT SUM(amount) FROM `donate`),0)", @total$; mes "Our fund is at a total of $"+@total$; menu "More info",L_INFO,"Make a claim",L_CHECK,"Statistics",L_STATS; query_sql "SHOW VARIABLES LIKE 'version'", @version, @valule$; query_sql "SELECT '"+@valule$+"' >= '5.0.8'", @version; menu "Add/Remove Donation",L_GM2,"Add/Remove Items",L_ITEM,"(Re)Set Exchange Rate",L_RATE,"Test Script",L_START; menu "Add a donation",L_DONATE,"Remove a donation",L_REMOVE,"View all donations",L_VIEWALL,"Return to main menu",L_GM; menu "Add an item",L_NEWITEM,"Remove an item",L_DELITEM,"View all items",L_ALLITEMS,"Return to main menu",L_GM; query_sql "SELECT `id` FROM `item_db` WHERE `name_english` = '"+escape_sql(@itemname$)+"' || `name_japanese` = '"+escape_sql(@itemname$)+"' UNION SELECT `id` FROM `item_db2` WHERE `name_english` = '"+escape_sql(@itemname$)+"' || `name_japanese` = '"+escape_sql(@itemname$)+"'", @iid; query_sql "SELECT 1 FROM `donate_item_db` WHERE `id` = "+@iid, @check; mes "Please enter the cost of each "+@itemname$+":"; if(@version) query_sql "SELECT CAST('"+escape_sql(@cost$)+"' AS DECIMAL)", @cost$; query_sql "SELECT '"+escape_sql(@cost$)+"' > 0", @valid; mes "You have specified that donators can claim "+@itemname$+"s for $"+@cost$+" each.